waypoints for squads / chars

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maybelater_75
Posts: 3
Joined: Tue May 23, 2017 3:09 pm

Wed May 24, 2017 9:22 am

please add waypoints so we can set up patrols, caravan trips and such.

right now any squad that we are not actively managing stands around and does nothing or simply takes some unpredictable routes or acts just foolish.

also, "guards " not on pasivemode tend to run around all over the place ust because some bandit walks close to other gauards that are over 200m away. like headless chickens. total chaos. why would 5 people run all across the outpost to help bring down a few enemies that are already outmatched by the guards that are fighting them ? (the same stuff drives me mad when i see any bad action movie) "hey, lets aandon all posts because we have ONE spot in our perimeter that reports action"...

i would love to see guard and patrols with proximity (we already have something like that since stealth uses it... )

so we can set up patrols in and around or base.

it would also add for nice gameplay when commanding a stealthy char since NPC / AI guards would also behave according to their patrolling pattern and not act randomly.

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