Hi,
I was wondering if it was possible, or eventually already exists, that the game is automatically paused every time a fight starts.
As the game grows and mire members are with me, i find it extremely annoying that sometimes i can not react even wuth the red blink when my team is attacjed, especially if they are apart from each other.
I am looking forward to a Reply.
Regards
Surukai
Pause Game when member is attacked?
- Hatsune_Neko
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- Joined: Sun Apr 21, 2013 9:59 am
- Location: Columbus, OH
it is not planned.
its upto you to notice when you're under attack, then you can hit the spacebar to pause and then deal with the situation.
this has been discussed before as well. mostly on steam forums.
its upto you to notice when you're under attack, then you can hit the spacebar to pause and then deal with the situation.
this has been discussed before as well. mostly on steam forums.
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable
Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
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Oh heavens no.
Then Men would become unmanageable
Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD
- Hatsune_Neko
- Moderator
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- Joined: Sun Apr 21, 2013 9:59 am
- Location: Columbus, OH
that's sorta one of the reasons yes.
Basically it would change the nature of the game and its theme of your are not special.
It would mess with all the small stuff the dev put in to try and kill off your squad. the auto pause would detrimentally affect that aspect. and also give you a warning when combat was about to begin. taking surprise away from the NPC against the player. and if the NPC gets stealth attacks that would kill that as well.
even more so when NPC's and players can climb walls to attack cities. though that feature is still up in the air but i haven't seen the Dev remove it from possibilities of being added.
Basically it would change the nature of the game and its theme of your are not special.
It would mess with all the small stuff the dev put in to try and kill off your squad. the auto pause would detrimentally affect that aspect. and also give you a warning when combat was about to begin. taking surprise away from the NPC against the player. and if the NPC gets stealth attacks that would kill that as well.
even more so when NPC's and players can climb walls to attack cities. though that feature is still up in the air but i haven't seen the Dev remove it from possibilities of being added.
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable
Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD
Oh heavens no.
Then Men would become unmanageable
Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD
- Sziklamester
- Posts: 42
- Joined: Sun Nov 26, 2017 9:00 am
- Location: Budapest
These are legit reasons and personally I like the current way. That would be annoying if the game pause automatically in every situation when I got attacked by anything.
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