Recruits spawning or not?

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Surukai
Posts: 20
Joined: Fri Dec 08, 2017 4:31 am

Sat Dec 09, 2017 8:50 pm

Hi.

I have been reading a lot about spawning recruits here and on other forums.

Most say that once loaded / generated, the only way to get more or different recruits is to reimport the game.

In my Game "The Takamatsu rise from Dust" i do frequently get new recruits in various towns.

As my base there is between the manhunter camp and the slave market ( yep. Its a busy and nasty area. ) i have fixed recruiters positioned in "Shark" and Drifters last.

They do get new recruits there on every odd day or so. And every time one of my sake, grog or copper alloy or whatever traders go there, i pick them up.

By this Clan Takamatsu has today a total of 63 Clan members and is prospering although from time to time death strikes hard in the way of red sabres, big groups of manhunters or slave hunters and the like. If all members had survived the clan would have way over 80 members.

So. Is there a set-respawn, or just random in some towns?

Thx for replies.

Surukai

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Sziklamester
Posts: 42
Joined: Sun Nov 26, 2017 9:00 am
Location: Budapest

Sat Dec 09, 2017 10:32 pm

In the forgotten construct you can increase the number of the recruits as I figured out but not sure if there are any option for constant spawn any new recruits. I am now working on some simple thing and later trying to check if have any option to do that what you said.

Surukai
Posts: 20
Joined: Fri Dec 08, 2017 4:31 am

Sat Dec 09, 2017 10:36 pm

Thanks for the reply.

I do not mean to implement it or anything. It simply happens. But it seems not in all games.

Or do you want to check it in the coding?

The only mod i am running is the 256 squad size limit. Everything else is vanilla.

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Sziklamester
Posts: 42
Joined: Sun Nov 26, 2017 9:00 am
Location: Budapest

Sat Dec 09, 2017 10:42 pm

That part in game is a city modification when you are in a town you can manipulate the numbers of the inhabitants of the city what can provide. For example the shek villages have 2 special characters and can spawn around 10-16 random character but you can boost the number of it up to a number what you wish "if your pc can deal" and spawn for example 1000 recruitable person in a city but the sheks have 4 own cities and 2 is town the others are forts. You can also add new specific characters but that is a bit more bothering and hard because you need to set the character exactly how you want him/her to spawn.

I managed to add a new character but unfortunely she spawned as non recruitable character and a person of the shek kingdom. Which is itself not bad thing because you can personalize the peoples at the faction if you want but that takes time.

The squad limiter mod is not used by me but that also a nice addition yet different and not really the topic. I am not sure if the random recruits can spawn more because I once hired all of them but after weeks there were no new persons to recruit. I need to figure out it but i guess it is just one value to change it.

Surukai
Posts: 20
Joined: Fri Dec 08, 2017 4:31 am

Sat Dec 09, 2017 10:57 pm

It just happened again.

On my pure Hive gane, i visited Drifters last. In begin was 1 hive there.
No other. Looked all town.

I check the character left there 24 hour later, and 2 more Hive recruitable there.

So they DO spawn in an ongoing game as i understand. Without importing

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Sziklamester
Posts: 42
Joined: Sun Nov 26, 2017 9:00 am
Location: Budapest

Sat Dec 09, 2017 11:01 pm

If it is right then enough just a bit increase the number of recruitants and they will spawn more often and more numbers.

Surukai
Posts: 20
Joined: Fri Dec 08, 2017 4:31 am

Sun Dec 10, 2017 12:21 am

Before i do this i want to check / investigate further.

But thanks for your input / replies. Much appreciated.

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Sol Lignum
Posts: 1085
Joined: Sun Sep 06, 2015 5:56 pm
Location: Mother Russia!
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Sun Dec 10, 2017 7:29 am

I distinctly remember, although that might be another delusion, which are rather frequent in the community, apparently, that "traveling" recruitable NPCs is a thing. I don't think they actually "travel" between towns, so perhaps they do just despawn in one town and respawn in the other?

Also, somewhat related: unique recruitables does not respawn at all, as long as they're in the player's squad.

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Sziklamester
Posts: 42
Joined: Sun Nov 26, 2017 9:00 am
Location: Budapest

Sun Dec 10, 2017 11:08 am

They can spawn in multiple places but if you hire a person whom is special person then that one not spawn but that is stated in the code. The random persons can spawn in ther cities aswell but the name list is short a bit so you will find the same named persons everywhere.

Also for this option I decided to make some new name for the name variety and I decided to share with peoples here and with the devs as a contribution.

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