I think it would be a good addition if it's considered a crime if you loot enemies that were killed by npc guards, since it's their loot and prisoners. No more bringing swaths of enemies to npc bases for free loot.
Npcs should also strip the bandit corpses bare after a fight, and take the ones with bounties.
Game is too easy
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lucidmadness
- Posts: 314
- Joined: Mon Jun 02, 2014 12:41 pm
Also NPCs should have a system that takes your gear if it's an upgrade, not just for imprisonment etc.
Also you should make your titles more specific.
Also you should make your titles more specific.
- Sol Lignum
- Posts: 1085
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Actually, this isn't a bad idea. While law enforcements technically should not loot anyone, and care about anyone looting as well, other NPC types should be legit looters, cuz survival!
The reason why major faction should'nt loot is, well, for HN it may be excessive, they should be getting their rations and payments; For UC and TG it's simply a heavy junk not worth picking; and for Shek... well... it might be dishonest

The reason why major faction should'nt loot is, well, for HN it may be excessive, they should be getting their rations and payments; For UC and TG it's simply a heavy junk not worth picking; and for Shek... well... it might be dishonest
We already have that, abstractly, in a form of wound degeneration
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