Conversation lines change according to a character's role

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IMBACORE
Posts: 29
Joined: Wed Dec 17, 2014 6:04 pm

Sat Oct 06, 2018 9:13 pm

I detailed this in an open letter of sorts to the developers at the 42:55 mark:

https://youtu.be/hWnqrXxSCwE?t=2575

Basically it's this: Conversation lines change according to a character's role. If a character specializes in say Jittes and Ringed Sabers (defensive weapons) that fighter might start to say lines like: "Get behind me if we see hostiles; my blade shall shield you!" Or if the squadmate is bedecked in light armor and has high stats in light weapons, the fighter might say: "A blade in the back is a swifter, cleaner job than a falling sun hammering away at an adversary's breastplate. Messy!"

If a character has superlative farmer stats and pathetic combat stats, the working might complain and spout lines like: "I grow weary of this constant plodding through strange lands! Home is where my green things grow and where there are families to feed..."

I dunno just a suggestion. It would be neat and would give the player a sense that his decisions (in assigning roles) are really affecting his character/squad/city.

What do you guys think? :D

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