I would also suggest that a quiver on the back be a part of the bow model and not a seperate object in bag slot or belt. Maybe a new cloth hat too.






Yes, there are good reasons that you see archery competitions more than crossbow competitions. They are more accurate and required more skill compared to a crossbow. And have you ever seen or heard a crossbow compared to a longbow? A longbow is near silent. the difference in sound is huge when you get to the more powerful crossbows. And a crossbow takes much longer to load in real life as you must cock them between each shot, using both hands and sometimes even your foot. I wasn't asking for as many different types of ranged weapons as there are melee weapons, I was only saying bows would have different functions and stats like the melee weapons. And it isn't about picking any one weapon over others, it's about having variety to fit different applications. Having a weapon that with enough skill would allow you to KO at range is just very useful. So one bow type (longbow), with different specialty ammo types to include a blunt arrow is what I'm suggesting. I have no problem with ranged weapons being affected by agility, strength or even athleticism. I'd leave that to the developer to decide. Currently I see crossbows in game literally one shotting limbs off. A single longbow is a reasonable feature request and Kyudo perfectly blends with the japanese theme of ninjas, samurai and martial arts. And yes, I like bows. I like swords and maces too. I also like horseback riding and parachuting but I'm not asking for those. so what's your point about "simply because you like bows"? Was that supposed to be some disqualifying factor? Seem like you're just in a mood to be unreasonable.Grimmrok wrote: ↑Sun Nov 04, 2018 7:33 pmA bow is more accurate than a crossbow?
And a bow is quieter than a crossbow?
Also, Tooth Pick has, at best, 1.25 sec reload time. How much faster would the bow be?
Not to mention the strength requirements for firing the bow multiple times consecutively and fast.
Or the skill requirement to be able to fire it accurately, especially if you're going to be fast with it.
Really, there would be very little reason to pick a bow over a crossbow. You'd mostly do that simply because you like bows, even if the crossbow would be the better option.
Though, this game is focused on melee combat, so adding a variety of ranged weapons is not really the direction that we should expect this game to take.
This was one of the mods i was looking for.Hatsune_Neko wrote: ↑Sun Nov 04, 2018 10:48 pmhttps://steamcommunity.com/sharedfiles/ ... earchtext=
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