I know climbing was part of the original plan for Kenshi, I would like to see it return in K2. And hopefully get retrofitted into K1.
Mainly climbing would allow more ways into a town, city or outpost. Instead of going stealth and trying to run past the gate guards. This would give lots of options to the stealth thief game, rescuing prisoners, escaping hostile areas, or even climbing up and down cliffs.
When in town I could climb up a building and enter through the roof. or even better make the windows entry points.
My thought is to add nodes to buildings and walls that allow someone a chance to climb to that position. These nodes could be added by the use of a rope and grapple item. Then based on their climbing skill, along with athletics, and strength, you could determine their chance to make the climb safely. If they fall they take damage multiplied by the height they were attempting.
You could also add in variables like a cliff face is easier then a wall, climbing reduces stealth, falling cancels stealth, encumbrance makes things vastly harder.
In all it would greatly improve immersion in the stealth lifestyle.
For K2, climbing
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