Assasination skill working as advertized
So the game mentions "Chance to break free while being carried away" as something the assassination skill increases your chance of. There are a lot of times where this would be really useful for me, such as when I am being hauled away but regain consciousness and could easily overpower my would-be captors. The problem is that this doesn't happen. It is impossible. Getting this in, which would weigh your strength and assassination against the carrier's strength and toughness, would add a lot to making things a bit more reasonable with regards to kidnapping. It's weird that my guy can break out of shackles and cages with brute strength alone, yet a scrawny cannibal can carry him around to the point of starvation without any resistance.
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