Suggestions list (Yep, pretty much abandoned by me)

The place to request or suggest new ideas and features.

Do you think that Kenshi is improving?

By every single update!
296
87%
Some updates made it worse, but still it is ok.
18
5%
Its about same, nothing is changing.
10
3%
It is buggier with every day!
2
1%
Meh fighting demo was da best!
1
0%
Chuck Norris answer
14
4%
 
Total votes: 341
leanhnam220
Posts: 1
Joined: Tue Jul 14, 2015 3:13 am
Contact:

Tue Jul 14, 2015 3:18 am

Thanks for giving me interesting information
Tiny Tanks Unblocked

Steffrance06
Posts: 3
Joined: Sun Feb 26, 2017 3:31 pm

Sun Feb 26, 2017 5:21 pm

Hello I am French so do not mind if I make mistakes in translation. I have just started kenshi thanks to steam, very promising game, I also have not seen all the possibilities that the game can offer but I think in the field of construction it would be nice to be able to add paths / Roads in our city that one builds, to be able to construct to mountain side even in places inaccessible by the personage possibly even to put stairs all its on the same system as the walls of defense then the idea that had already been Suggested to be able to build bunkers / tunnels and various rooms in the mountains with maybe even the possibility of floor then I think it is already planned but the normal buildings its would be nice to be able to climb them from levels to several levels of power added Elements to build style wood to harvest it grows have a sawmill, recreate wholesale bar to be able to successfully recreate a great metropolis. Then with regard to the characters it is true to have archers being able to declare wars to other faction would be really nice then after that I have very little experience in the game to be able to find many people in a bar to accompany us (see Anyone found in the bars). They would be good to be able to also be in the character to be able to control it (see what it sees or even to beat with it) by means of a controller? Created more ethnic groups more animals more or less ferocious tame them. Be able to use slaves or even employees of people other than our team that one creates.Have fighting game building like a colise or other entertainment and have a range of even useless object that will make decoration.Thank you sorry I gave a lot of detail that may be even never met as part of the game but so much the worse and I still have plenty of ideas for improvement but I think its would go very far in paranoia and a Last thing it would be nice if you could ease the translations of the game in French because I am very null in English thank you Google translation. Stef

Steffrance06
Posts: 3
Joined: Sun Feb 26, 2017 3:31 pm

Fri Mar 10, 2017 11:05 am

Hello, the last update I could see that it missed a small detail to your games because if we decide to want to create our own cities as I do it is difficult to find money and copper in the same place so It would be nice to have a standalone trade / exchange between our cities afterwards its would be good if we could use slaves in our cities to make them work in our place even seeing to be able to use animals for either climbing as well as Horse being the difficulties of moving once the characters equipped and even use them to transport goods, I even assume it must be possible to have citizens in our cities but I have not yet found a way to do them Come and be able to make them worked in my city without having them displayed in my team (like slaves and animals) or even adds spaces for more than 10 people just for slave or animals if in case it would not be possible To make neither citizen nor slave work please increase the possibility of recruiting to more than 30 characters. I also noticed a small bug where the characters are stuck in the door opening even under the stairs of the buildings of the city that are built.

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Hatsune_Neko
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Posts: 4086
Joined: Sun Apr 21, 2013 9:59 am
Location: Columbus, OH

Fri Mar 10, 2017 10:59 pm

the 30 character limit is to keep the FPS at a decent rate right now. the amount you can have might be increased once more optimization is done.

also please post your bug reports in the bug reporting section.
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable

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Grimmrok
Posts: 142
Joined: Mon Apr 18, 2016 9:33 am

Thu Mar 30, 2017 7:43 pm

Steffrance06 wrote:Hello ... adds spaces for more than 10 people just for slave or animals if in case it would not be possible To make neither citizen nor slave work please increase the possibility of recruiting to more than 30 characters.
There are mods that can increase those numbers. If you've bought the game on Steam, you can easily find the mods through Steam Workshop.

yotzee
Posts: 8
Joined: Fri Apr 14, 2017 8:02 pm

Sun Apr 16, 2017 10:21 am

prioritize works for engineers, or separate making walls/buildings/interion. So if u wanna make walls around the base, but there are some other stuffs which needed for them, you can tell to make the walls first.

Alert mode for base, so you could set each character in your base to a position, like turret or a specific point, and when you hit an Alarm button (or a building which acts as one and send someone to it), they run to the place you set for them.

Also when importing game, maybe a checkbox to keep the number of days.

Kringle
Posts: 1
Joined: Sun Dec 26, 2021 3:49 am

Sun Dec 26, 2021 4:08 am

Potential Mod for Kenshi or Potential Feature in Kenshi 2
I was thinking something similar to the small amount of Dialogue featured in Mount and Blade Warband. When you first open up a conversation with a Trader/Guard NPC, or when you confront a Bandit who wants your cats/food. Just a small amount of Dialogue between you and the NPC depending on who you talk to. Example: When speaking to a Noble or person of great power whom you have neutral relations with will address you in a monotone voice and be indifferent of your existence. "Why do you wish to speak to me?" Or when talking to a Starving Bandit they will plea for food, but their voice sounds angrier if you refuse to comply. "Sir, may you please spare some food" (You Refuse to Comply) "I'm Not Going to Ask You Again" I truly know something this small will add another depth to Kenshi or Kenshi 2.

(Voice Line Examples from Warband) - https://www.youtube.com/watch?v=hnQNC1c ... el=Roxmate

holografix
Posts: 20
Joined: Tue Jan 14, 2025 6:30 am

Fri Jul 04, 2025 7:48 pm

It would be cool if you could sell houses, just like you can buy houses in cities, in order to gain citizens (and thus customers).

I guess the furnishing would be up to the player.

holografix
Posts: 20
Joined: Tue Jan 14, 2025 6:30 am

Sun Jul 20, 2025 2:53 pm

It would make making money by looting and selling much more challenging if vendors only bought items of the category they're selling (or they only buy at an additional 50% reduction).

There is currently no mod for this so I assume it is not possible.

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Hatsune_Neko
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Posts: 4086
Joined: Sun Apr 21, 2013 9:59 am
Location: Columbus, OH

Mon Jul 21, 2025 1:59 pm

holografix wrote:
Sun Jul 20, 2025 2:53 pm
It would make making money by looting and selling much more challenging if vendors only bought items of the category they're selling (or they only buy at an additional 50% reduction).

There is currently no mod for this so I assume it is not possible.
correct, it is not possible.
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable

Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD

holografix
Posts: 20
Joined: Tue Jan 14, 2025 6:30 am

Tue Jul 22, 2025 7:40 am

I think the HN should tolerate Hiver limbs.

holografix
Posts: 20
Joined: Tue Jan 14, 2025 6:30 am

Wed Jul 23, 2025 5:35 am

holografix wrote:
Sun Jul 20, 2025 2:53 pm
It would make making money by looting and selling much more challenging if
also if NPCs, bandits, would do more looting.

holografix
Posts: 20
Joined: Tue Jan 14, 2025 6:30 am

Fri Jul 25, 2025 10:42 am

this is for Kenshi 2: a real economy. no more dumping your stack of hashish every day at the vendor for 25k. wait until the vendor has demand again because people bought and used it.

holografix
Posts: 20
Joined: Tue Jan 14, 2025 6:30 am

Sat Jul 26, 2025 12:12 pm

carrying wanted posters should mark the target on the map. I dont think they do that now, right? right now they're kinda useless. this would make bounty hunting actually kinda viable.

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Hatsune_Neko
Moderator
Posts: 4086
Joined: Sun Apr 21, 2013 9:59 am
Location: Columbus, OH

Sat Jul 26, 2025 11:28 pm

holografix wrote:
Sat Jul 26, 2025 12:12 pm
carrying wanted posters should mark the target on the map. I dont think they do that now, right? right now they're kinda useless. this would make bounty hunting actually kinda viable.
wanted posters are just window dressing
a part of lore to the game
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable

Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD

holografix
Posts: 20
Joined: Tue Jan 14, 2025 6:30 am

Mon Aug 18, 2025 10:54 pm

I have another good idea 😏

raid activity should depend on outpost size.

you know when you're just a cross on the map? no raids, just squads passing by

when you're a storm house on the map? first raids by lowest faction (like hungry bandits, or scrawny cannibals)

when you're a tower on the map? raid by bigger faction (like black dragon ninjas, or mighty can head)

when you're a full blown city? raid by major factions (UC,HN,Shek) unrelated to tax status, unless allied

holografix
Posts: 20
Joined: Tue Jan 14, 2025 6:30 am

Tue Aug 19, 2025 6:51 pm

For Kenshi 2 I'd like to be able to build roads.

swillo
Posts: 1236
Joined: Tue May 12, 2015 2:00 pm

Mon Dec 22, 2025 3:26 pm

It's been a long time since I posted on this list. But I'm on holiday and sitting watching my patrol heal up after storming an Ancient ruin so I figure it's a good time to get a few things out there for Santa.

top things I want to see in Kenshi 2 (all I want of Christmas is my Kenshi)
1. Ability to claim abandon ruins and towns and rebuild them. I sooo want to take over the Ghost town and see what took all the villagers and see if I can survive. Or the ruins in the desert if a great start location, you wake up and your little farm is in ruins. What do you do?

2. Squad management on the main screen, drag and drop in the squad tabs instead of opening a new window. That should be an easy one.

3. Add Water and Exhaustion to food for survival. these can be check boxes in the original game setup window for those who don't want that much challenge, but for me it would be a wonderful challenge to survive.

4. Poison and disease. what are those medical supplies for if not to cure illnesses. have small plants that can be foraged to make cures, and having something that can zap your exhaustion and make you pass out. what a lovely way to go. Cannibals who use knock out arrows, ninja who poison water supplies. Oh my heart beats harder, or is that the toadstool in my food?

5. New kinds of attacks on bases. Having every attack rush the gates is too easy to defend. I did play with modding and had raiding parties attack walls first, but that didn't work as well as it should have. I want some to attack gates some to sap walls and they should pick the walls that are weakest and dont have turrets on them. Some creatures like spiders and ninja should just climb the walls. And Sneak attacks were you don't see them coming unless you overcome their stealth. Ninja should never storm the front gate You shouldn't know they are there until All your guards are Knocked out. And cannibals that grab and run with downed bodies like in the old days.

6. Exclusive materials. Once you set up a base you can hunker down and survive. but what if some of the things you need to build really cool stuff is only found in certain parts of the map. like Obsidian or a certain Plant for medicine or mineral to make really strong metal. There is some of that now with AI cores, but could really be expanded.

7. Inventory space based on what you are wearing. Cargo pants have more pockets than normal pants or armor. Belts that require pouches. Space for under clothes and shirts and pants, hats and masks at the same time, and the ability to pick the weapon I want as primary regardless of where I carry it. over cloaks to put on and take off as the weather changes.

8. More Weather effects. You have such a great start with hot sand and dust clouds. but having it get cold at night could make you more tired, or slick in the rain could make you slip and fall while fighting.

Oh I see my squad has healed time to head out. Well there they are in the order I dream about them. Hope you all have a Merry Christmas, Happy Holiday, and wonderful new year. Here's hoping we see some more news about K2 in near future.

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