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more looting
Posted: Mon Aug 15, 2016 8:16 pm
by swillo
I know this is not going to be popular, but I have noticed that the bandits are just too nice.
If they win a fight they too often just walk away. I was thinking that there should be a setting to allow them to loot more often. (maybe there is)
I think if they win the fight they should take at least something. I mean they are bandits.
Re: more looting
Posted: Mon Aug 15, 2016 11:05 pm
by Shidan
They actually seem to take much less than they used to. I remember one time getting knocked out and losing all my food and medkits to a bandit, plus an Edgewalker sword. These days, they might take my food, and I've never seen them take a weapon recently.
Re: more looting
Posted: Tue Aug 16, 2016 8:33 am
by Rispek Cortez
I agree, I think they should do exactly what we generally would do. Take everything of any value and leave us practically naked.
Otherwise, I kind of feel like an arse, beating them up and taking their pitiful belongings.
Also, perhaps we would think more about getting into a risky battle, if the prospect of losing everything we had on us was a possibility.
Furthermore, imagine the excitement of getting beat up losing most of your stuff, and than trying to track down those bandits to get it back. Good game times.
Re: more looting
Posted: Tue Aug 16, 2016 4:36 pm
by swillo
Also it would make the option to talk your way out and give up only half your stuff more attractive.
Like give gold to the Dustys, and food to the Hungrys.
Re: more looting
Posted: Wed Aug 24, 2016 4:43 pm
by swillo
On the other side of this, I wish looters would respect faction relations.
It's really a bummer when I have people down or sleeping and neutral forces come in and start to loot them.
Mainly the escaped servants. The only option I have to stop them is to attack them, which I don't want to do as I want to make them allies and lead them in a massive revolt against the holy nation.
But it would be nice if my friends would not loot my sleeping partners. Now hostile bandits, they should have cart blanch to do as they do.
Re: more looting
Posted: Wed Sep 07, 2016 7:05 pm
by Spooky
This bears repeating. As it stands, there is no punishment for losing unless it's to cannibals. Most enemies might not be inclined to entirely strip you naked but should at least pocket more valuables. I'm hoping this is a transitory state while relevant parts of the game are being ironed out.
Re: more looting
Posted: Thu Sep 08, 2016 1:54 am
by Set
Speak for yourself.....the last time I lost they made one of my characters a "rock bottom"....no sword, no armor, no food, no healing kits.....

Re: more looting
Posted: Thu Sep 08, 2016 9:32 am
by Spooky
That's interesting. What enemies and what version was that? I loaded up some saves near dust bandits and ninjas but all they cared for was a few scraps of food if they looted some of my characters at all.
Re: more looting
Posted: Thu Sep 08, 2016 11:50 am
by Set
Hungry and Dust Bandits........a hungry bandit with a fragment axe is hilarious, they can barely move it
I can't remember the version
Ninjas? I don't see one since old map
Re: more looting
Posted: Thu Sep 08, 2016 12:21 pm
by Spooky
Unless it was quite a few versions ago, it sounds like the AI can jump from one extreme to another.
And there's a tower of ninjas in the same mountains near the Dust King tower.
Re: more looting
Posted: Fri Sep 09, 2016 1:07 am
by Set
Maybe the AI have some mental problems
Oh that tower......but it's impossible to reach

Re: more looting
Posted: Fri Sep 09, 2016 2:46 am
by Spooky
If two different groups of mentally challenged bandits came up to it while I was there, I'm sure you can find the way.
https://i.imgur.com/wGserYD.jpg
Re: more looting
Posted: Fri Sep 09, 2016 3:51 am
by Shidan
To be fair, it used to be impossible to reach. Though it has been quite a while since it was fixed.
Re: more looting
Posted: Wed Sep 14, 2016 4:14 am
by Chinsei
swillo wrote:I know this is not going to be popular, but I have noticed that the bandits are just too nice.
If they win a fight they too often just walk away. I was thinking that there should be a setting to allow them to loot more often. (maybe there is)
I think if they win the fight they should take at least something. I mean they are bandits.
well to be fair.
I can see reason in them not taking 'everything' . unlike us they don't assume they'll survive not being able to run fast. an there strength doesn't seem to grow as fast.
and that is ...they have to worry about going to slow. they aren't as confident as we are that someone might rescue our downed character(most likely our last standing char).
now i'm not saying they shouldn't take valuable items but they should reflect the thought of how fast they can move with the stuff they're taking.
Re: more looting
Posted: Wed Dec 28, 2016 5:43 pm
by Belth
I think bandits should take more than just your food. I can understand why hungry bandits will take just that but Dust bandits....come on. My guys had better swords than one pack of Dusters we got KO'd, but not before leisurely dropped all my food on the ground. Stupid AI checked our bodies, didn't take anything from us and didn't touch the food which was RIGHT ( Edited for content)THERE next to us. I like the idea of the game. But right now I don't feel challenged at all. I don't care if I ll venture somewhere where I ll get beat up. Big deal, my gear will be on me when I wake up. Please make those bandits act like BANDITS, not like lemurs out to get your cookie.