Specifying Storage
Posted: Sun Oct 30, 2016 12:14 pm
I would like to be able to "Specify" what is, or isn't stored in specific crates.
like for example i know we have a specific crate for each craftable -weapons-hemp-fabrics-armour etc. but
I think it would be better if we could simply 'choose' what goes in the container.
an leave the container without a specific item on its own.
this would allow us to organize and use teh storage containers aesthetically that we like. while still being able to sort an separate the things that we want.
Especially when it comes to weapons an armour i personally would prefer to be able to store specific swords an specific armour together without having other items stored with them
like a cabinet purely for Katana's purely for Wakizashi's Ninjatos etc.
Or Assassins Rag out fits stored together or Body Wraps , Sandals, Hats. all in their own storage.
basically just more ways to diversify an store things to help be more organized.
i mean i could do this on my own but the NPC currently don't specifically drop each weapon into separate cabinets. they tend to drop them into a single cabinet till its filled with a mix of items.
which isn't inherently bad but for someone who wants to be fairly more organized it can be a little annoying.
It'd also be nice if they would store the item with space efficency in mind. so that when you open the cabinet you don't see things all jumbled up. instead their neatly placed an lined up in the container.
Also being able to rotate items when/as we put them into storage would be nice to.
but overall being able to
tell the NPC where to put specific items when there done would be nice. maybe like a list on the side of the inventory to tick what is allowed to be stored there, an perhaps who is allowed to take/put items in the cabinet. so if your wanting to stock pile some food you can tell the person who makes the food to put the stuff you don't want eaten into one container. an the stuff you want people to eat into another.
maybe a way to put a percent of produced items into each crate
like 20% of the bread goes into a container to stockpile and the remaining 80% go to be eaten
so every time the NPC makes bread 1 out of every 5 will go into storage. while the others get eaten or something like that.
like for example i know we have a specific crate for each craftable -weapons-hemp-fabrics-armour etc. but
I think it would be better if we could simply 'choose' what goes in the container.
an leave the container without a specific item on its own.
this would allow us to organize and use teh storage containers aesthetically that we like. while still being able to sort an separate the things that we want.
Especially when it comes to weapons an armour i personally would prefer to be able to store specific swords an specific armour together without having other items stored with them
like a cabinet purely for Katana's purely for Wakizashi's Ninjatos etc.
Or Assassins Rag out fits stored together or Body Wraps , Sandals, Hats. all in their own storage.
basically just more ways to diversify an store things to help be more organized.
i mean i could do this on my own but the NPC currently don't specifically drop each weapon into separate cabinets. they tend to drop them into a single cabinet till its filled with a mix of items.
which isn't inherently bad but for someone who wants to be fairly more organized it can be a little annoying.
It'd also be nice if they would store the item with space efficency in mind. so that when you open the cabinet you don't see things all jumbled up. instead their neatly placed an lined up in the container.
Also being able to rotate items when/as we put them into storage would be nice to.
but overall being able to
tell the NPC where to put specific items when there done would be nice. maybe like a list on the side of the inventory to tick what is allowed to be stored there, an perhaps who is allowed to take/put items in the cabinet. so if your wanting to stock pile some food you can tell the person who makes the food to put the stuff you don't want eaten into one container. an the stuff you want people to eat into another.
maybe a way to put a percent of produced items into each crate
like 20% of the bread goes into a container to stockpile and the remaining 80% go to be eaten
so every time the NPC makes bread 1 out of every 5 will go into storage. while the others get eaten or something like that.