Camera Angle Limit
Posted: Wed Nov 23, 2016 9:12 am
Hi! As a very new player to the game, I thought I'd suggest something that honestly had me questioning my purchase for the first few minutes I was playing: the camera system
I was at a very low angle relative to the horizon, so everything was in view, and my FPS tanked. I instantly got the feel that the game had very low "polish" to it and was thinking it was going to be trash. I think it should be a relatively simply aspect to implement that the camera angle cannot go below ~25 degrees with the horizon, so that you can't accidentally drop it down so low that everything in the universe is rendered at once. Perhaps an option to disable it for screenshots and the like, but I found it very annoying to constantly do this with the camera being as sensitive as it is to mouse control.
I was at a very low angle relative to the horizon, so everything was in view, and my FPS tanked. I instantly got the feel that the game had very low "polish" to it and was thinking it was going to be trash. I think it should be a relatively simply aspect to implement that the camera angle cannot go below ~25 degrees with the horizon, so that you can't accidentally drop it down so low that everything in the universe is rendered at once. Perhaps an option to disable it for screenshots and the like, but I found it very annoying to constantly do this with the camera being as sensitive as it is to mouse control.