Hostility
Posted: Thu Mar 09, 2017 2:25 pm
Ey there,
princess snorting coke here, yesterday while I was minding my own business, training my recruits inside fog lands. I noticed that my non militant group (labourers, farmers etc.) were getting slaughtered.
Scared shitless that Holy nation finally got their balls together and sent legit crusade to wipe me out, I found only dead bodies of pesky little river raptors along with few of my unconscious workers (non combatants, minimum battle experience) in the middle of my walled base. Got me thinking how the f they got inside, there are no holes in my walls, and only entrance, gate, is guarded by 8 uninjured soldiers + 2 guys manning crossbows.
https://www.dropbox.com/s/k2u1racae7kpn ... 1.jpg?dl=0
And so I recalled my recruits and vets back to base and waited a bit.
Next day I saw whole pack of them raptors marching into my base, they were coming closer and closer, then they walked through gate, passed my guards who seemed to be chilling, not giving a single fuck about each other, passed turrets, straight into my farm, turned hostile and started to slaughter everyone again.
My guards were not on passive mode, they were combat ready. Also attacking raptors was possible only through "Attack unprovoked" bar before they turned hostile. Also cannot close my gates because few workers were mining outside my base.
So my idea is Can you implement "Set Hostility" option for people you command? like for example - attack anyone passing through their visual range, or attack every animal
Thanks!
princess snorting coke here, yesterday while I was minding my own business, training my recruits inside fog lands. I noticed that my non militant group (labourers, farmers etc.) were getting slaughtered.
Scared shitless that Holy nation finally got their balls together and sent legit crusade to wipe me out, I found only dead bodies of pesky little river raptors along with few of my unconscious workers (non combatants, minimum battle experience) in the middle of my walled base. Got me thinking how the f they got inside, there are no holes in my walls, and only entrance, gate, is guarded by 8 uninjured soldiers + 2 guys manning crossbows.
https://www.dropbox.com/s/k2u1racae7kpn ... 1.jpg?dl=0
And so I recalled my recruits and vets back to base and waited a bit.
Next day I saw whole pack of them raptors marching into my base, they were coming closer and closer, then they walked through gate, passed my guards who seemed to be chilling, not giving a single fuck about each other, passed turrets, straight into my farm, turned hostile and started to slaughter everyone again.
My guards were not on passive mode, they were combat ready. Also attacking raptors was possible only through "Attack unprovoked" bar before they turned hostile. Also cannot close my gates because few workers were mining outside my base.
So my idea is Can you implement "Set Hostility" option for people you command? like for example - attack anyone passing through their visual range, or attack every animal
Thanks!