Uses for skelton parts, and artifact aprisial

The place to request or suggest new ideas and features.
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philthymcnasty
Posts: 736
Joined: Wed Apr 10, 2013 11:57 pm

Sat Apr 15, 2017 4:53 am

Currently skeleton parts are a high value loot.

they only serve as a means to make money when sold.

I think a lot of potential is missed here.

first off, it would be neat to build a skeleton from scratch, or rebuild a dead skeleton who was part of the squad.

This would be a great use for the parts, and explain why they are so valuable.

Another aspect is the research bench, it has no electrical parts at the higher levels, but somehow it can do science stuff. Adding the need for electrical parts and cpu units would help the immersion a lot in my opinion. After all, how can it interact with the AI core?

That brings up another issue: the ai core. how do we know it is a research object? this sort of breaks the immersion a bit. I propose that with research we have to research the higher level artifacts first to understand what they are used for, and what their sale value would be. This research is only unlocked when the artifact is found, and does not use the artifact itself.

Gecekusu
Posts: 15
Joined: Wed Apr 12, 2017 4:23 pm

Sat Apr 15, 2017 5:45 am

philthymcnasty wrote:

Another aspect is the research bench, it has no electrical parts at the higher levels, but somehow it can do science stuff. Adding the need for electrical parts and cpu units would help the immersion a lot in my opinion. After all, how can it interact with the AI core?
Yeah good point there. Research bench being made of only iron plates isnt very immersive.

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