A tooltip or method to provide more detailed information on the current job
Posted: Wed Jul 05, 2017 12:44 am
Here's an idea I hope you find relevant.
Sometimes, it's hard to be sure what job a character just decided to do and/or why they're unable to do it. I think it would be nice to provide more information to the player so we are able to "debug" that, or just check how far along the character has come in their task list.
"Status: Operating machine" shows up for a lot of different activities! Are they making electrical components or harvesting a farm?
You don't necessarily need to put in all the work to insert unique messages like "Harvesting Hemp Farm L" for all the different tasks, but "Operating machine: Hemp Farm L", using a mouseover tooltip to display that long message if necessary, might be a good idea.
Just my two cents; thank you.
Sometimes, it's hard to be sure what job a character just decided to do and/or why they're unable to do it. I think it would be nice to provide more information to the player so we are able to "debug" that, or just check how far along the character has come in their task list.
"Status: Operating machine" shows up for a lot of different activities! Are they making electrical components or harvesting a farm?
You don't necessarily need to put in all the work to insert unique messages like "Harvesting Hemp Farm L" for all the different tasks, but "Operating machine: Hemp Farm L", using a mouseover tooltip to display that long message if necessary, might be a good idea.
Just my two cents; thank you.