Sound trap chests for more valuable items

The place to request or suggest new ideas and features.
Post Reply
lucidmadness
Posts: 314
Joined: Mon Jun 02, 2014 12:41 pm

Sun Jul 09, 2017 8:49 am

As some people have pointed out on this forum, the thieving system doesn't have enough risk for the reward. While we all know we can simply save and load (cheating, in my opinion) to have 100% success rates, I think this would be a nice addition to make experiences more intense when trying to steal valuable items.

Simply put there is a sound trigger that will activate unless disarmed successfully. When you fail a lock-pick chance while trying to unlock a trapped chest a loud sound will alert any people around, making you have to choose between fight, or flight.

You could go a giant step up and make a state of the art alarm with digital technology, and other booby traps (we have self making building materials but no motion sensing technology? How to skeletons see?) Obviously since the holy nation is anti-high tech they wouldn't have any of it, but the tech hunters would be swimming in all sorts of technology.

User avatar
Hatsune_Neko
Moderator
Posts: 4086
Joined: Sun Apr 21, 2013 9:59 am
Location: Columbus, OH

Sun Jul 09, 2017 3:47 pm

there is already a modifier for this. sleeping people are more sensitive to sounds so more likely to wake up if you fail picking a lock.
but what it sounds like is it needs to be adjusted more.
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable

Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD

Post Reply
  • Information
  • Who is online

    Users browsing this forum: No registered users and 10 guests