Door closing

The place to request or suggest new ideas and features.
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Roccandil
Posts: 91
Joined: Mon Aug 29, 2016 3:45 pm

Wed Aug 09, 2017 4:14 pm

Would be nice if you could set a door to close again every time a character opens it and walks through. (This would help keep raptors out of my hydroponics lab after my farmer waters the plants.)

swillo
Posts: 1236
Joined: Tue May 12, 2015 2:00 pm

Wed Aug 09, 2017 5:00 pm

How about a perm mom job who runs around closing the doors and yelling about it. :-)

Like your idea.

Roccandil
Posts: 91
Joined: Mon Aug 29, 2016 3:45 pm

Wed Aug 09, 2017 9:10 pm

OK, that made me laugh. :)

lucidmadness
Posts: 314
Joined: Mon Jun 02, 2014 12:41 pm

Fri Aug 25, 2017 10:04 pm

I was thinking about something like this as well. How about even putting doors with motion sensors (or facial recognition) that only works for your faction/allies that uses up a little power, so the characters are not opening and closing doors all day.

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