Make butchering take longer
Posted: Sun Mar 04, 2018 12:54 am
From my other post:
Bandits butchering animals: It shouldn't happen instantly. Instead, they could...
-Eat the animal limb-by-limb, giving you time to rescue it.
-Have a 'butchering' progress bar, giving you time to rescue it.
-Cook it alive, giving you time to rescue it.
-Do any of the previous three back at their camp, giving you more time to rescue it.
-Be slowed down in doing any of the first three by the animal's toughness, giving you time to avoid the permanent loss of a party member whose stats may be greater than the sum of the stats of the entire group of people killing it.
The animal could also be woken up by the butchering attempt if it's still above its KO point, as I believe happens with spiders sucking blood.
Anything, really. I wouldn't even mind if any changes to butchering affected players too, so wild animals would need to be brought below their KO point before being butchered.
I really don't want to lose my puppy forever all because I tussled with a herd of bulls while some starvers were licking their lips nearby.
Might as well also make dust bandits just snap your neck while you're down.