Placing bounties / Naming bulding

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bargian
Posts: 124
Joined: Sat Jun 09, 2018 9:42 am
Location: Poland

Sun Jun 24, 2018 4:10 pm

I wish i could set bounty for certain individuals.
From rpg perspective it makes sense. For example: dust bandits butchered my fav dog. So i placed bounty on Dust Boss in general. So now and then bounty hunters could come to me and sell Dust Bosses (dead or alive - also to be picked).
Or i could set bounties for Holy Nation paladins and from time to time some Samurais packed full with holy nation guys would come and collect bounties (hey - every1 have to do side jobs ;).

It could work like that, for example:
- i set bounty for 10 x Dust Bosses (price should be fixed for every enemy), money is reserved (spent). Hmm maybe to make it work lets go like that:
i have to build 10 prisoner cages and from their menu 'reserve' them for Dust Boss so when bounty hunter come he just put dust guys in cage/cages and leave.


I wish we could craft or buy and then put names on buildings just like Bars have - something like Neon letters.
For example ARMORY, FACTION HQ, PRISON, etc.
Sorry for my bad english.

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Sol Lignum
Posts: 1085
Joined: Sun Sep 06, 2015 5:56 pm
Location: Mother Russia!
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Mon Jun 25, 2018 6:32 am

Nice, although would require tons of extra work i bet. Also i'd love to see the ability to at least just change buildings' names, so it would say whatever you want instead of "Small Shack", "Stormhouse" etc. on the info panel when selected. Shouldn't be a lot of headache.

Comrade
Posts: 13
Joined: Mon Aug 19, 2013 7:16 pm

Mon Jun 25, 2018 9:06 am

Sol Lignum wrote:
Mon Jun 25, 2018 6:32 am
Nice, although would require tons of extra work i bet. Also i'd love to see the ability to at least just change buildings' names, so it would say whatever you want instead of "Small Shack", "Stormhouse" etc. on the info panel when selected. Shouldn't be a lot of headache.
that'd be a great quality of life feature, so that we could organize our bases

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