Endurance and Sleeping
Posted: Fri Jul 27, 2018 11:50 am
I apologize if I accidentally repeated someone's ideas, I did not see any similar on the forum.
First, thanks to the developers for the wonderful game!
I suggest to add 2 additional features to the game : Endurance and Sleeping.
1) Endurance. The quantity of endurance points depends on athletics, swimming and toughness, and affects the effectiveness of character's active actions.
a) Movement. Right now in the game there are 4 types of movements, but only 2 are useful - fast running and group running. Walking and jogging are useless. I suggest to change it. Fast running spends endurance points; if there are no endurance, this run mode becomes unavailable. Jogging does not spend the endurance points, but also does not restore it. Walking and standing restores the endurance.
b) Combat. Attacking in battle spends the endurance, If the endurance is too low, the character's combat capabilities (attack, defense, attack speed, etc...)are reduced. Blocking mode restores the endurance. I suggest that the character automatically enter the Block mode if the endurance is too low, and attack again after restoring some endurance points.
2) Sleeping. The lack of sleep affects the endurance and physical characteristics (similar as a starving effects) I suggest to add Sleeping as an additional survival option on start, since not all players like the survival mode.
As a programmer, I don't think that these additions will be difficult to do, but I think that this will make the game even more interesting!
First, thanks to the developers for the wonderful game!
I suggest to add 2 additional features to the game : Endurance and Sleeping.
1) Endurance. The quantity of endurance points depends on athletics, swimming and toughness, and affects the effectiveness of character's active actions.
a) Movement. Right now in the game there are 4 types of movements, but only 2 are useful - fast running and group running. Walking and jogging are useless. I suggest to change it. Fast running spends endurance points; if there are no endurance, this run mode becomes unavailable. Jogging does not spend the endurance points, but also does not restore it. Walking and standing restores the endurance.
b) Combat. Attacking in battle spends the endurance, If the endurance is too low, the character's combat capabilities (attack, defense, attack speed, etc...)are reduced. Blocking mode restores the endurance. I suggest that the character automatically enter the Block mode if the endurance is too low, and attack again after restoring some endurance points.
2) Sleeping. The lack of sleep affects the endurance and physical characteristics (similar as a starving effects) I suggest to add Sleeping as an additional survival option on start, since not all players like the survival mode.
As a programmer, I don't think that these additions will be difficult to do, but I think that this will make the game even more interesting!