Bodypart tooltip with effective sum of all armor
Posted: Wed Aug 08, 2018 6:05 pm
Hi, would be nice to have all the armor percentages modified by coverage added up for all equipped armor. It should be shown in each relevant bodypart tooltip for only the damage types where it's >0. That way we could compare resulting armor and optimize it without training the math skill 
A tooltip like "Your chest is healthy" when it's all green isn't so interesting anyway.
A tooltip like "Your chest is healthy" when it's all green isn't so interesting anyway.