Modding: "Consume Item" dialogue effect
Posted: Sat Sep 15, 2018 2:40 am
Dialogue can currently grant items, and can require the player character to have an item, but there's no way of consuming (vanish into thin air) an item as a result of a dialogue interaction. Having something like this would be incredibly useful for modding. Also, a version that doesn't destroy it but that places it in the NPC's inventory would also be nice (but not always as useful). Modding in any sort of quest/task system is pretty difficult without this functionality.