Assassination Skill (suggestions to improve it)

The place to request or suggest new ideas and features.
Post Reply
Hebruixe
Posts: 2
Joined: Mon May 27, 2019 2:33 pm

Mon May 27, 2019 3:00 pm

Hi Lo-Fi. I'm a huge fan of Kenshi. I gave it a glowing review on Steam. Can't wait for the sequel. While I strongly support most of your design decisions, there's one I think needs improvement.

The Assassination skill in its current state is broken, cheesy, and overpowered. It basically feels like a cheat rather than a legitimate gameplay option. It lets you take out entire armies with no risk. The enemy AI never realizes that people have gone missing. It never recognizes unconscious bodies as a sign of danger.

Please don't nerf Assassination. I have a better idea.

The solution is to give enemy AI a more realistic situational awareness. If enemies spot an unconscious body, they should sound the alarm, and go on full alert so they can instantly see through stealth. To prevent this, the player should be required to hide bodies. Stuff them inside containers, maybe. Or destroy them. At the very least, move the bodies far away from potential witnesses.

I hope you'll take this suggestion into consideration.

Thanks for making this awesome game. I really love it.

Post Reply
  • Information
  • Who is online

    Users browsing this forum: No registered users and 7 guests