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Removal of dead npcs faster
Posted: Tue Jun 04, 2019 7:50 pm
by aybek
If a dead is looted then it should parish imo. No use no visual =)
Re: Removal of dead npcs faster
Posted: Sun Jun 09, 2019 5:47 pm
by Eddy63
That would beat the purpose of having to remove them yourself by an incinerator to avoid attracting wildlife.
So its not just visuals, there is a game mechanic attached to it.
Besides letting corpses disappear into thin air is rather immersion breaking.
Instead I would rather have a decaying system turning corpses into -> rotten corpses -> into skeletons over time
Re: Removal of dead npcs faster
Posted: Thu Jun 13, 2019 3:08 am
by mdh
Eddy63 wrote: ↑Sun Jun 09, 2019 5:47 pm
rotten corpses -> into skeletons
How would this work? Going from a rotten corpse to a skeleton? Would someone go around attaching skeleton parts to rotten corpses?

Re: Removal of dead npcs faster
Posted: Sat Jun 22, 2019 12:01 pm
by Eddy63
mdh wrote: ↑Thu Jun 13, 2019 3:08 am
Eddy63 wrote: ↑Sun Jun 09, 2019 5:47 pm
rotten corpses -> into skeletons
How would this work? Going from a rotten corpse to a skeleton? Would someone go around attaching skeleton parts to rotten corpses?
Not sure if trolling or serious
I don't mean the skeleton "robots", but your "bones" that are left over once the rest of your body has rotten away. How else do you call that?
Re: Removal of dead npcs faster
Posted: Sun Jun 23, 2019 5:14 am
by mdh
Eddy63 wrote: ↑Sat Jun 22, 2019 12:01 pm
mdh wrote: ↑Thu Jun 13, 2019 3:08 am
Eddy63 wrote: ↑Sun Jun 09, 2019 5:47 pm
rotten corpses -> into skeletons
How would this work? Going from a rotten corpse to a skeleton? Would someone go around attaching skeleton parts to rotten corpses?
Not sure if trolling or serious
I don't mean the skeleton "robots", but your "bones" that are left over ones the rest of your body has rotten away. How else do you call that?
Just joking around since in Kenshi, skeleton refers to the robots, not to human bones.
