Armor removal timer from unconscious pawns.
Posted: Thu Jun 27, 2019 12:29 am
My 2 cents...
Ok, so I've got 100 stealth and 100 assasination, what do I do with it? Knock everyone out and remove their weapons and armor.. Drop em on the ground and call it a day... They get up and have to fight my squad naked amongst large piles of weapons/armor..
Why?
The reason I do this is because I can't knock them unconscious and attack/kill an unconscious victim as I feel I should be able to. So I end up with crap everywhere and a squad fight against a bunch of naked dudes... This really becomes an issue after a while because i've got junk all over my base that I've got to pick up. (unless I'm retarded and missed something that lets my characters pick stuff up and take it to a chest via autoloot/area loot?)
Solution.
Add in a 1-2 second delay for equipping/removing armor from a downed character. Kinda like picking a lock, except you have to "strip gear" and have a chance to get caught by their conscious allies (like stealing with a chance to wake the unconscious victim based on the duration left) before you can loot em. I mean, I may be out cold, but if you try and take my pants off, I'm probably gonna wake up unless I was hit really HARD!
Alternative solution.
Give players the ability to murder an unconscious victim. It's a cold, hard, world out there... Of course, murdering victims should lower your faction standing with "civilized" factions, or the victims faction.. Mitigated by the assassination skill of course.. So plan accordingly..
Even if you don't add a feature like this, Kenshi is still a fucking awesome game with a HUGE amount of depth. I'm glad I bought it.
Ok, so I've got 100 stealth and 100 assasination, what do I do with it? Knock everyone out and remove their weapons and armor.. Drop em on the ground and call it a day... They get up and have to fight my squad naked amongst large piles of weapons/armor..
Why?
The reason I do this is because I can't knock them unconscious and attack/kill an unconscious victim as I feel I should be able to. So I end up with crap everywhere and a squad fight against a bunch of naked dudes... This really becomes an issue after a while because i've got junk all over my base that I've got to pick up. (unless I'm retarded and missed something that lets my characters pick stuff up and take it to a chest via autoloot/area loot?)
Solution.
Add in a 1-2 second delay for equipping/removing armor from a downed character. Kinda like picking a lock, except you have to "strip gear" and have a chance to get caught by their conscious allies (like stealing with a chance to wake the unconscious victim based on the duration left) before you can loot em. I mean, I may be out cold, but if you try and take my pants off, I'm probably gonna wake up unless I was hit really HARD!
Alternative solution.
Give players the ability to murder an unconscious victim. It's a cold, hard, world out there... Of course, murdering victims should lower your faction standing with "civilized" factions, or the victims faction.. Mitigated by the assassination skill of course.. So plan accordingly..
Even if you don't add a feature like this, Kenshi is still a fucking awesome game with a HUGE amount of depth. I'm glad I bought it.