A new function added to the game to get the location of character. Hopefully you can add it to K1 as well.
Basically a function that would return the location of an NPC in the game. That could be used in a dialogue to determine the general direction of that character.
This could then be used to create some standard dialogues that would allow you to ask anyone willing to talk to you if they have seen someone on a wanted poster. Those people could then reply "East of here", "North West of here", or "I have never seen them before."
It would mean that as a bounty hunter when you picked up a bounty at the store you could track the suspect instead of randomly wandering around hoping to bump into them.
With some additional options you could also create random slaves, and have missions given to you by loved ones to rescue them. "My wife was taken to the stone camp in the east, please free her!"
Dialogues could be keyed off specific inventory items like wanted posters, or other user created things like a doll or book.
It would add a lot of options to the FCS and immersion to conversations and tasks.
for K2, Where's waldo?
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