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Multipule animations for each node on a machine

Posted: Tue Oct 22, 2019 3:27 pm
by swillo
Currently you can only have one animation working for a "machine".
It would be helpful to be able to assign multiple animations, and chain their playback, to each node of a machine. This would allow much more variety in actions on machines. Like different moves on training dummies, or idle characters playing cards around a table. It would also allow sparing mats where the opponents could face each other, or surgery tables where your doctors could add their medical skills to a units healing or perform plastic surgery, or having a table for food storage were characters come and sit for a meal.