[Kenshi 2] Balanced Stun mechanic for xbows
Posted: Sun Feb 07, 2021 8:53 pm
In Kenshi 1 it seems that regardless of stats, weapon dmg, and armor, crossbows will always stun their target on a hit. This is the main reason why crossbows are op in Kenshi 1. In Kenshi 2 if there is a percent chance to stun based off of: victim's toughness, victim's armor rating, damage location (head, chest, etc), attacker's crossbow skill, crossbow's armor negation, crossbow's damage, and weight of the crossbow bolt; I think this would lead to a more balanced stun mechanic for xbows. Let's say I shoot someone in full coverage masterwork heavy armor and they have 100 toughness, and I'm using the lowest damage xbow in the game, with the new stun mechanic they would (rightfully) be able to just tank through my xbow bolts unphased. Would love to see something like this on top of a skirmish mechanic for xbows.