More police and town citizens
- Mattk50
- Posts: 1039
- Joined: Thu Nov 03, 2011 3:22 pm
- Location: A far away land where bug testing is entertainment.
Feels a bit silly atm that with 7 guys i can wipe out every town in the game with ease... I remember after the first releases of this game there were more patrols inside towns and more of them guarding the gate at all times. Would be nice to get more again, or if its a bug for the vanishing police bug to be less prevalent. oh, and they should probably respawn like bandits at this point of the game.
- Scotterius
- Posts: 311
- Joined: Mon Jun 11, 2012 11:15 am
- Location: North Carolina, USA
The level of mobs is arbitrary and is not represenative of the end game. The game is in alpha, it is purely a test sand box for concepts in trial. For now, you can install mods to a dress this short coming. Eternal Vigilance: the price of pastry, for example, increases the number and difficulty of many spawns. Towns are certainly harder to raid.
- Mattk50
- Posts: 1039
- Joined: Thu Nov 03, 2011 3:22 pm
- Location: A far away land where bug testing is entertainment.
Um. That's the reason for the thread?Scotterius wrote:The level of mobs is arbitrary and is not represenative of the end game. The game is in alpha, it is purely a test sand box for concepts in trial.
Did i claim it would be "representative of the end game"? No. Thanks for your pointless reply though.
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