Modular Armour / Advanced Training
Posted: Mon Oct 29, 2012 12:42 am
First off, the modular armour.
This idea has been runnin around in my head since long before i started playing this. Basically, being able to pick and choose bits n pieces of armour to wear offers more ability to protect whats important. U could vary the resist's on eash peice acording to your style of play. Like extra protection for your sword arm and your chest, a neck guard to protect against shaving cuts.
Plus, clothing, why must we be all but naked when attempting to wear armour. Things like pants, shirts ect. should be able to be worn even with armour. same as hats and mask's. as mask cover the face not the head.
Now, Advanced Training.
I noticed that where the training is concerned its very limited. My thought was a simple one. The ability for your ppls to 'spar' with each other. would offer all around training. Attack, Defence, Dexterity.
I do hope you like these idea's as i dont have many that often. and when i do my kids get scared.
This idea has been runnin around in my head since long before i started playing this. Basically, being able to pick and choose bits n pieces of armour to wear offers more ability to protect whats important. U could vary the resist's on eash peice acording to your style of play. Like extra protection for your sword arm and your chest, a neck guard to protect against shaving cuts.
Plus, clothing, why must we be all but naked when attempting to wear armour. Things like pants, shirts ect. should be able to be worn even with armour. same as hats and mask's. as mask cover the face not the head.
Now, Advanced Training.
I noticed that where the training is concerned its very limited. My thought was a simple one. The ability for your ppls to 'spar' with each other. would offer all around training. Attack, Defence, Dexterity.
I do hope you like these idea's as i dont have many that often. and when i do my kids get scared.
