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That spambot in the gameplay discussion gave me a good idea.

Posted: Mon Dec 31, 2012 5:36 pm
by Kodiak
FREE SLOT MACHINES!!! :P

Why not implement a casino of sorts in the game? Make it so you can run one. Some form of gambling. Maybe even street dice. Haha then you can invest in a good pair of weighted dice when you're a weak street urchin and make money swindling people.

Beaten down and mugged when you get found out.

Re: That spambot in the gameplay discussion gave me a good i

Posted: Mon Dec 31, 2012 6:12 pm
by Santaissick
For once spams do something good :lol: Casino is pretty good idea.

Re: That spambot in the gameplay discussion gave me a good i

Posted: Tue Jan 01, 2013 4:06 pm
by Gazz
I totally support this spambot's suggestion! =)

Re: That spambot in the gameplay discussion gave me a good i

Posted: Tue Jan 01, 2013 6:48 pm
by Bedlam
It's always been my dream to be the Don of a corrupt casino town, I must admit.

Re: That spambot in the gameplay discussion gave me a good i

Posted: Wed Jan 02, 2013 12:50 am
by iSuck345
me: hit me
*the shopkeeper punches me*
Me: OW NOT THAT, PUT THE CARDS!
Shopkeeper: but sir you already lost
Me: I said... hit... me.
*shopkeeper ragequits*
Me: and that's how you win. Now next target: POKER-
Person: NO FAIR I CALLED DIBS!

Re: That spambot in the gameplay discussion gave me a good i

Posted: Wed Jan 02, 2013 4:33 pm
by toaster Assassin
The guild II Renaissance had something similar, i.e. the pirate bar had gambling.(In the form of an interactive dice game).

If gambling is implemented, a form of debt collection/punishment should also exist as well. (i.e. you lose enough and the shop guards get to break one of your arms or imprison a unit).

Some forms of interactive/based on numbers gambling could be:
-Dice
-Game of drink
-Blackjack
-Roulette
-Knife throwing

I like this gambling idea.

Re: That spambot in the gameplay discussion gave me a good i

Posted: Thu Jan 03, 2013 4:02 pm
by ErdbeerSorbet
If there is gambling there must be organized crime as well.

Re: That spambot in the gameplay discussion gave me a good i

Posted: Thu Jan 03, 2013 4:18 pm
by iSuck345
I wonder if this is a new chance to make a crime ring...

Re: That spambot in the gameplay discussion gave me a good i

Posted: Thu Jan 03, 2013 7:15 pm
by demidevil
iSuck345 wrote:I wonder if this is a new chance to make a crime ring...


That would be amazing! I would love to be a crime boss, in fact I was going to suggest that if a clan or group hierarchy system was ever added we could have a variety like perhaps a mob one, ie- Boss- Underboss- Made man- Soldier, and maybe add two or more.

to the topic of gambling I agree 100% it should be added but I think some owned cities shouldn't have it (but it would be cool if you could illegally set one up there, taking in all the profit!)

Re: That spambot in the gameplay discussion gave me a good i

Posted: Fri Jan 04, 2013 3:07 pm
by Santaissick
I would like to see some sort of hierarchy system but not in a "crime-ring" type.

Sure the game is lot about freedom to do what ever you want and you can rob caravans and ask for "protection money" and bluff and cheat in many ways if you like to and you can "imagine" that you are a Mafia boss, but the game isn't directly a crime simulator or anything like that. That's why the hierarchy can't come from "crime world."

I was thinking more like naming a squad leader and selecting soldiers that he can command. Then I could give orders for the squad leader and he would manage rest of the squad as needed according to the task. Also, maybe giving tags to squad members that would work something of a hierarchy. Medic, archer, "hero/warrior"(For my "friends" or faction members who are loyal to me and my faction/religion and not because of a weekly payment), soldier/mercenary, recruit, veteran...

Re: That spambot in the gameplay discussion gave me a good i

Posted: Fri Jan 04, 2013 7:10 pm
by iSuck345
demidevil wrote:
iSuck345 wrote:I wonder if this is a new chance to make a crime ring...


That would be amazing! I would love to be a crime boss, in fact I was going to suggest that if a clan or group hierarchy system was ever added we could have a variety like perhaps a mob one, ie- Boss- Underboss- Made man- Soldier, and maybe add two or more.

to the topic of gambling I agree 100% it should be added but I think some owned cities shouldn't have it (but it would be cool if you could illegally set one up there, taking in all the profit!)
I agree with you goon, now go collect "rent", and of course give the governor my little "gift"...