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Damage Report

Posted: Tue Feb 12, 2013 11:54 pm
by Phaser Rave
As we've started focusing more on the construction of our own player-owned buildings, I would like to suggest the addition of a damage report menu. This menu might not be completely useful at the moment, but would be invaluable when we've got a lot more buildings and characters to manage. This menu would show players a list of their buildings and probably their characters, too, and the damage which they've sustained.

The damage displayed could be what the player's characters have last seen. If bandits had raided your camp, and took out half the HP on your house, and you'd defeated them all, then the damage report would reflect that the house has taken that damage. If your characters were not within the line of sight of the building, or were unconscious, then they wouldn't know it had taken damage until they'd seen it, so it wouldn't appear on the damage report.

Or you could be omnipresent, and could know all damage sustained without a character having to report it.

Re: Damage Report

Posted: Wed Feb 13, 2013 7:27 am
by Meynolt
Interesting idea. I'm guessing a screen that could show the current health of all the player-owned buildings would work (although I'd like to see this for characters first!). I'd also like to get some kind of notification that my property or squad is under attack. Maybe a sound alert. You know, when a sound engine gets licensed.

Re: Damage Report

Posted: Mon Feb 17, 2014 4:48 am
by PnzrNorm
Bumping this thread because...

+1 to this being included in the planned GUI re-skin