Bandit camps
Posted: Wed Mar 27, 2013 9:14 am
this is sort of in keeping with my hopes that eventually the random "eggs" or bandits generated in the game will be replaced with people who once were chandlers and blacksmiths who fell on hard times and joined up with sand ninjas etc.
i would like to see bandits building thier own camps and outposts similar to the ones players can make. if not handled by one of the ruling factions. police or empire lords for example. the bandits will begin to get stronger and better equipped and the poor or evil would find their way there. this would also mean that if you were confident and competent, you could find the bandit camp and raid it yourself. taking all the loot and production for your own purposes. maybe even handing over control of the camp to a friendly, yet weaker, faction that has no proper base if you find that trying to run that camp as well would leave you overextended and vulnerable.
or maybe even handing it over to a faction who is not a friend, but the enemy of an enemy who you dont want to aggrivate yourself for whatever reason.
i would like to see bandits building thier own camps and outposts similar to the ones players can make. if not handled by one of the ruling factions. police or empire lords for example. the bandits will begin to get stronger and better equipped and the poor or evil would find their way there. this would also mean that if you were confident and competent, you could find the bandit camp and raid it yourself. taking all the loot and production for your own purposes. maybe even handing over control of the camp to a friendly, yet weaker, faction that has no proper base if you find that trying to run that camp as well would leave you overextended and vulnerable.
or maybe even handing it over to a faction who is not a friend, but the enemy of an enemy who you dont want to aggrivate yourself for whatever reason.