Many feature
Posted: Mon Apr 15, 2013 1:16 pm
Hi,
We need an sorting when a loom or a stove or all craft station are full, if our character can sort the goods in a chest affected at building, it can be a very helpfull features. in game, when a build is full of ressource, the slaves stop their work, but it's more effective if he move his ass and sort the finished goods automatically.
After, another good and very usefull idea:
An automated system for uniform, we design a uniform type, and our characters equips the piece if they find it ,on a chest or on enemy.
What do you think of that ?
(PS: Sorry for my english, but i'm frog eater, and in my country , we are weak on other language ;O.)
We need an sorting when a loom or a stove or all craft station are full, if our character can sort the goods in a chest affected at building, it can be a very helpfull features. in game, when a build is full of ressource, the slaves stop their work, but it's more effective if he move his ass and sort the finished goods automatically.
After, another good and very usefull idea:
An automated system for uniform, we design a uniform type, and our characters equips the piece if they find it ,on a chest or on enemy.
What do you think of that ?
(PS: Sorry for my english, but i'm frog eater, and in my country , we are weak on other language ;O.)