Running Attacks
Posted: Sun Apr 28, 2013 7:13 am
Alright, so here's the deal:
I just dropped a Sand Ninja Jounin. I think to myself, "Well, Gramling, you're set. 5000 Catan bounty, here I come!" But then I notice that the Ninja is about to bleed to death. I perform last minute first aid, but he gets up and runs off with both arms dangling limply at his sides. I chase after him and catch up easily, but for the life of me cannot take him down. Why? Well, because Kenshians think you need to stand still before you attack. So, as a feature, you should be able to have your characters run and leap/dash at an opponent and run them through. It would be a quick end to most chases, which is what I desperately need.
I just dropped a Sand Ninja Jounin. I think to myself, "Well, Gramling, you're set. 5000 Catan bounty, here I come!" But then I notice that the Ninja is about to bleed to death. I perform last minute first aid, but he gets up and runs off with both arms dangling limply at his sides. I chase after him and catch up easily, but for the life of me cannot take him down. Why? Well, because Kenshians think you need to stand still before you attack. So, as a feature, you should be able to have your characters run and leap/dash at an opponent and run them through. It would be a quick end to most chases, which is what I desperately need.