Slaving / First aid enemies / Wounded Wagons
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Dome Dweller
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I think i read somewhere that the option to first aid and pick up wounded enemies wasn't supposed to be in the game and was being removed, however that got me thinking that it would be cool to be able to heal and take care of wounded enemies and give you a chance to either have them join you be set free or be enslaved. this would go good with some of the other suggestions I've seen here like Coliseums, man drawn wagons, and improving / diminishing faction relations. It could also open up a new way to play and make money as a slaver faction. Also another feature (if wagons are implemented) would be the ability to put wounded on wagons.
- islesofurth
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it doesnt make much sence if your medic can heal you but not someone outside your faction.
And ofcourse doing something "good" or "nice" to someone will make them like you a little more, even if they are your enemy and even if its only a tiny amount.
And ofcourse doing something "good" or "nice" to someone will make them like you a little more, even if they are your enemy and even if its only a tiny amount.
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I just hope to see it regulated ewll in the future like you heal a base soldier, it helps low to nothing you relation, a important person of course gona give a lot or even an larger group even if of regular soldiers.
And idk about if wagons being implemented, but wounded should be able to at least be layed across the pack mules if there space for it.
And idk about if wagons being implemented, but wounded should be able to at least be layed across the pack mules if there space for it.
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ZanathKariashi
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It won't be. The bounty system requires you to be able to keep a target alive, so being able to apply pick them up and apply first-aid clearly makes sense, as does being able to use it on anyone you please. You can attack anyone, so you should also be able to heal anyone.
Enslavement is already confirmed to be in eventually.
And since there are pack animals, they can probably be used as a wound wagon, either by hanging them over the animal, or if there are carts (not sure what pack animals entails (NPC-animals that can equip multiple back-packs and have larger encumbrance thresholds? maybe?), but since they've said no vehicles, carts aren't too likely..but maybe...and what's really stopping from having mounted combat....or was it merely automobiles that won't be added?), putting them on the cart.
Enslavement is already confirmed to be in eventually.
And since there are pack animals, they can probably be used as a wound wagon, either by hanging them over the animal, or if there are carts (not sure what pack animals entails (NPC-animals that can equip multiple back-packs and have larger encumbrance thresholds? maybe?), but since they've said no vehicles, carts aren't too likely..but maybe...and what's really stopping from having mounted combat....or was it merely automobiles that won't be added?), putting them on the cart.
I think becasue Kenshi is to focus on sword fighting which takes his "prime" on the ground, or might be for now lack of animations too, but i don t mind it and don t think might do much difference, the characters are pretty quick at the moment and they earn athletics pretty fast, who knows Kenshi people mmight be afraid of riding animals or be against a belief of them xD, or simply be proud on their legs and refuse too.
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Dome Dweller
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that Is a really good point which is why i suggested just a wagon since it could be pulled by a person (maybe even a slave) and still build up endurance as well as raise the encumbrance threshold. I actually love how your people have to carry each other (it looks awesome!) but if your like me and now and then get in over your head you end up with more wounded than healthy. So you either have half your squad carrying the other half (usually at a very slow pace from weight and themselves also wounded) or having to leave someone behind and coming back for them. so I should specify that I meant human drawn wounded wagons.hbrown wrote:I think becasue Kenshi is to focus on sword fighting which takes his "prime" on the ground, or might be for now lack of animations too, but i don t mind it and don t think might do much difference, the characters are pretty quick at the moment and they earn athletics pretty fast, who knows Kenshi people mmight be afraid of riding animals or be against a belief of them xD, or simply be proud on their legs and refuse too.
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Dome Dweller
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That's a great addition to the Idea.hbrown wrote:I just hope to see it regulated ewll in the future like you heal a base soldier, it helps low to nothing you relation, a important person of course gona give a lot or even an larger group even if of regular soldiers.
- Hatsune_Neko
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it could also be like the Mayans, where foot traffic was very high because of lack of horses and other animals, usually using other humans to pull their carts when they did use em.hbrown wrote:I think becasue Kenshi is to focus on sword fighting which takes his "prime" on the ground, or might be for now lack of animations too, but i don t mind it and don t think might do much difference, the characters are pretty quick at the moment and they earn athletics pretty fast, who knows Kenshi people mmight be afraid of riding animals or be against a belief of them xD, or simply be proud on their legs and refuse too.
There is a very long history of doing that even when pack animals where available.
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- islesofurth
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lol the chinese still do thatHatsune_Neko wrote:it could also be like the Mayans, where foot traffic was very high because of lack of horses and other animals, usually using other humans to pull their carts when they did use em.
There is a very long history of doing that even when pack animals where available.
The world is nothing but an illusion of the mind
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