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Oceans

Posted: Mon Jun 17, 2013 6:35 pm
by Mafearaak
in a later update i think there should be oceans
they can add a whole new dimension to the game like boats are needed trade fishing ect
contenets with different cultures
(canables would be great on some remote island)
sailors that you can book passage with to travel to other places
the ability to biuld docks and ship will come to them and trade
also pirates and privateers and such
and also there could be like areas that no sailor goes to like make a bermuda triangle area
and sea monsters like a moby whale(blocks out his real name) kraken leviathans ect

Re: Oceans

Posted: Tue Jun 18, 2013 4:09 am
by islesofurth
while "oceans" seem a bit to big to have in an indie game if its not aimed at that. Other biomes like lakes, forrests, ect have been confirmed to be added later

Re: Oceans

Posted: Tue Jun 18, 2013 2:17 pm
by skynet464
What is this, Kenshi for the Caribbian?

Re: Oceans

Posted: Tue Jun 18, 2013 3:14 pm
by hbrown
skynet464 wrote:What is this, Kenshi for the Caribbian?
I wouldn t discard that option, remember who is making the game afterall xD.

Re: Oceans

Posted: Thu Jun 20, 2013 7:26 pm
by Mafearaak
Large bodies of water should still be implimented it would add a whole new aspect to the game ex bandits are attacking a village civvies flee by getting on the boats another ex sea battles with pirates and such and trading ships we could have sailors and steamers both with advantages and disadvantages we could have sea monsters and Bermuda Triangle place ect if oceans are too big maybe make seas
I just don't want to be able to access every thing by foot you should have to book passage on a ship build your own or be the foolish idiot and swim
Another aspect is what happens if the boat sinks will sharks or something get you or will you swim to land or be rescued

Re: Oceans

Posted: Thu Jun 20, 2013 8:21 pm
by hbrown
I do agree with existance of water bdies, but i don t think there is any need or reason for a large as an ocean, because as for what is known, Chris is planning to do a single continent, i might be wrong, still have my mind divided for them anyway, at the same time sound interesting and "off track".

Tho i think would be easy to adapt Kenshi known features with water warfare, instead of cannons, they could be replaced with a sort of the harpoon guns, which when shoot they would stuck on the boat and slowly pull towards it forcing the engage of meele, or some other weapons in use as long sa they keep "in theme".

Re: Oceans

Posted: Fri Jun 21, 2013 5:25 am
by islesofurth
hbrown wrote:Tho i think would be easy to adapt Kenshi known features with water warfare, instead of cannons, they could be replaced with a sort of the harpoon guns, which when shoot they would stuck on the boat and slowly pull towards it forcing the engage of meele, or some other weapons in use as long sa they keep "in theme".
water world 2.0

i saw a post in the general or gameplay section that confirmed the weapons we were gona have, and i think harpoon guns were there. so id say Chris is definatly planning something like this

Re: Oceans

Posted: Fri Jun 21, 2013 8:04 am
by Mafearaak
There still should be islands for sure and maybe a sea surrounding the main continent with various islands in it
As for water warfare harpoon guns ballista catapults trebuchets ramming wre all used
Harpoon gun was really just a ballista with a line attached to the bolt
But with a sea around the main continent you could create port villages instead of just land ones and become a giant trader

Re: Oceans

Posted: Fri Jun 21, 2013 10:08 am
by hbrown
Islesofurth you gota throw me that post afterwards, thnk i didn t saw it then.
Mafearaak wrote:There still should be islands for sure and maybe a sea surrounding the main continent with various islands in it
As for water warfare harpoon guns ballista catapults trebuchets ramming wre all used
Harpoon gun was really just a ballista with a line attached to the bolt
But with a sea around the main continent you could create port villages instead of just land ones and become a giant trader
I know harpoon guns are confirmed, but didn t saw anyfor balista and catapults, tho i am divided between them, despite be the normal place to them be they not realy go in (my mind), like i seen in others, i prefer the claws for sieges xD, but we will see, and i don t know, i feel lke the ocean would steal a lot of space in map from land.

Re: Oceans

Posted: Fri Jun 21, 2013 7:08 pm
by Mafearaak
Who noes besides with oceans/seas you can dive down and look go treasure and such

Re: Oceans

Posted: Fri Jun 21, 2013 11:29 pm
by iSuck345
Mafearaak you just double posted... you might want to do something about that. Oh and also I am neutral in this since it won't matter. And really? Kenshi of the caribean? I can even come up "Kenshi of the seven seas", "Kenshiatic league (refference to the hanseatic league in the north of Europe... I think...), "Kenshi: dawn of discovery" and just because there's an ocean it doesn't mean it's a tropical sea it might even be a REALLY cold sea whose shores are ice.

Re: Oceans

Posted: Sat Jun 22, 2013 12:35 am
by Mafearaak
Sorry about the double post but there should be some large body of water
IT DOESN'T NEED TO BE THE CARRIBEAN