Positive Interaction with Factions

The place to request or suggest new ideas and features.
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CrazyCon
Posts: 6
Joined: Thu Jun 20, 2013 5:43 am

Thu Jun 20, 2013 6:54 am

It seems kind of odd to me that factions are mainly limited to two choices: join up or kill.

As with any good rpg, there should be an option to make peace with them, rather than slaughter them (though that's of course quite fun too).

i.e. you could "gift" them a weapon or money or something, and that would increase their standing with you. Killing their enemies and somehow being able to prove that to them would do this as well. Eventually, you would be considered a friend of that faction, or even an ally (meaning "a friend that you won't simply NOT kill but also help," etc.).

Mainly I'd figure this would be about either killing factions that other factions don't like, or paying factions (money or gifts) to increase how much they like you. It seems simple enough, though if possible it could be expanded upon immensely, and so far the dev seems pretty interested in making the factions a big deal in the game.

By the way, I know you can heal incapacitated members of factions to improve your standing with them, but it still doesn't really amount to much. Basically you can make them not hostile towards you. There's nothing else really to do with them.

So, thoughts on this? Or whether or not it's already planned?

=)

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HamSpanker
Posts: 38
Joined: Sun Dec 23, 2012 5:13 am

Thu Jun 20, 2013 10:20 am

CrazyCon wrote:It seems kind of odd to me that factions are mainly limited to two choices: join up or kill.

As with any good rpg, there should be an option to make peace with them, rather than slaughter them (though that's of course quite fun too).

i.e. you could "gift" them a weapon or money or something, and that would increase their standing with you. Killing their enemies and somehow being able to prove that to them would do this as well. Eventually, you would be considered a friend of that faction, or even an ally (meaning "a friend that you won't simply NOT kill but also help," etc.).

Mainly I'd figure this would be about either killing factions that other factions don't like, or paying factions (money or gifts) to increase how much they like you. It seems simple enough, though if possible it could be expanded upon immensely, and so far the dev seems pretty interested in making the factions a big deal in the game.

By the way, I know you can heal incapacitated members of factions to improve your standing with them, but it still doesn't really amount to much. Basically you can make them not hostile towards you. There's nothing else really to do with them.

So, thoughts on this? Or whether or not it's already planned?

=)


I'm pretty sure in the final game, you will be able to team up with other factions instead of fighting them. Right now the whole faction system is very basic, but something similar to what you said will be implemented if I remember right. There will be other stuff to do then just creating your own faction.
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