How to make tech more diverse
Posted: Thu Aug 08, 2013 7:15 pm
One thing we can do is to help make tech harder is to require those buildings to be built before research the next tier up
Weapons and armor maybe have to research each way to forge a blade or armor is made then make it and break it apart so ur researchers can inspect how it's made and impove on it(example make it lighter,stronger, more durable, cover more area for armor) (for weapons how to make edge better, better handles, lighter for more speed, or heavier if need more power or blunt dgm)
Other tech I think would be good is something you can call sight, I think towns and out posts need like watchtowers to scan the area for incomeing travels or attacks form other factions or badits. With it in tech u increase sight range, how fast they see its am enemy or even detect stealth units like ninjas
I also don't think we should move straight to another Lvl of tech unless we have everything in the Lvl of tech we are in
Weapons and armor maybe have to research each way to forge a blade or armor is made then make it and break it apart so ur researchers can inspect how it's made and impove on it(example make it lighter,stronger, more durable, cover more area for armor) (for weapons how to make edge better, better handles, lighter for more speed, or heavier if need more power or blunt dgm)
Other tech I think would be good is something you can call sight, I think towns and out posts need like watchtowers to scan the area for incomeing travels or attacks form other factions or badits. With it in tech u increase sight range, how fast they see its am enemy or even detect stealth units like ninjas
I also don't think we should move straight to another Lvl of tech unless we have everything in the Lvl of tech we are in