Fallout-Type Diplomacy Status
Posted: Tue Dec 24, 2013 3:44 pm
Recently I have been playing Fallout: New Vegas a fair bit and it recently occurred to me that perhaps Kenshi could take a leaf from Fallouts Faction Relation System.
As those who have played New Vegas you will be aware that faction relations affects how that group responds to you for example being a mate and doing a quest for them could boost you up from being neutral with said faction to "accepted" This made it clear how that faction responded to you and what they thought of you making it easy to see rather than I kenshi case of staring at numbers.
perhaps kenshi could incorporate a similar system simplifying understanding faction relations?
Oh yeah I have searched for this but couldn't find anything unless I have missed something?
As those who have played New Vegas you will be aware that faction relations affects how that group responds to you for example being a mate and doing a quest for them could boost you up from being neutral with said faction to "accepted" This made it clear how that faction responded to you and what they thought of you making it easy to see rather than I kenshi case of staring at numbers.
perhaps kenshi could incorporate a similar system simplifying understanding faction relations?
Oh yeah I have searched for this but couldn't find anything unless I have missed something?