The place to request or suggest new ideas and features.
-
PnzrNorm
- Posts: 1182
- Joined: Mon Apr 15, 2013 5:52 am
- Location: Steam: PnzrNorm
Mon Feb 17, 2014 4:43 pm
I posted this in another thread, but I will also post it wasn't 100% related.
+1 to adding new industrial possibilities including but not limited to:
- Dye Industry (trade good & aesthetics customization)
Wine/Beer/Other Alcohol Breweries & Distilleries (trade good)
Tobacco (trade good)
Furniture (forest biome trade good & decor)
Coffee (trade good & food)
Alchemy (pre-requisitie for standard/advanced first aid kits & possibly poisons for future assassinations)
Fishery (food)
Ceramics (trade good & decor)
Marble/Different Earthenware (multiple uses from watertight ceramics to constructing structures)
& so on
If I think of any more, I'll update this post.
-
lordrahl10
- Posts: 25
- Joined: Fri Sep 20, 2013 1:04 pm
- Location: Minnesota
-
Contact:
Wed Feb 19, 2014 5:59 pm
+1ing this haha
“Your life is your own. Rise up and live it.”
― Richard Rahl, Faith of the Fallen
-
PnzrNorm
- Posts: 1182
- Joined: Mon Apr 15, 2013 5:52 am
- Location: Steam: PnzrNorm
Fri Feb 21, 2014 7:01 pm
Adding more industries:
Narcotics industry (dependent on coca, hemp, or other crops)
Syrup industry
Lumber mill (can make another type of building material for wooden structures, effectively doubling the diversity of structures)
-
Who is online
Users browsing this forum: No registered users and 5 guests