More & New Industry

The place to request or suggest new ideas and features.
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PnzrNorm
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Joined: Mon Apr 15, 2013 5:52 am
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Mon Feb 17, 2014 4:43 pm

I posted this in another thread, but I will also post it wasn't 100% related.

+1 to adding new industrial possibilities including but not limited to:
  • Dye Industry (trade good & aesthetics customization)
    Wine/Beer/Other Alcohol Breweries & Distilleries (trade good)
    Tobacco (trade good)
    Furniture (forest biome trade good & decor)
    Coffee (trade good & food)
    Alchemy (pre-requisitie for standard/advanced first aid kits & possibly poisons for future assassinations)
    Fishery (food)
    Ceramics (trade good & decor)
    Marble/Different Earthenware (multiple uses from watertight ceramics to constructing structures)
    & so on
If I think of any more, I'll update this post.

azuchisamurai
Posts: 20
Joined: Sun Feb 09, 2014 2:04 pm

Mon Feb 17, 2014 6:35 pm

+1

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lordrahl10
Posts: 25
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Location: Minnesota
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Wed Feb 19, 2014 5:59 pm

+1ing this haha
“Your life is your own. Rise up and live it.”
― Richard Rahl, Faith of the Fallen

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PnzrNorm
Posts: 1182
Joined: Mon Apr 15, 2013 5:52 am
Location: Steam: PnzrNorm

Fri Feb 21, 2014 7:01 pm

Adding more industries:

Narcotics industry (dependent on coca, hemp, or other crops)
Syrup industry
Lumber mill (can make another type of building material for wooden structures, effectively doubling the diversity of structures)

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