More & New Industry
Posted: Mon Feb 17, 2014 4:43 pm
I posted this in another thread, but I will also post it wasn't 100% related.
+1 to adding new industrial possibilities including but not limited to:
+1 to adding new industrial possibilities including but not limited to:
- Dye Industry (trade good & aesthetics customization)
Wine/Beer/Other Alcohol Breweries & Distilleries (trade good)
Tobacco (trade good)
Furniture (forest biome trade good & decor)
Coffee (trade good & food)
Alchemy (pre-requisitie for standard/advanced first aid kits & possibly poisons for future assassinations)
Fishery (food)
Ceramics (trade good & decor)
Marble/Different Earthenware (multiple uses from watertight ceramics to constructing structures)
& so on