Sparing Ring and Transport Conveyor Belts
Posted: Mon Feb 17, 2014 10:37 pm
As of now, the only way to get your skills up out side of combat is to use training dumdums, this way only trains your attack skill, so it would be nice to have a building, For say a Sparing Ring where you can get up too four people in it to train, you can even go as far as select who is the target, what skill to train and who are the attackers, so that things like mass combat, when it is added, defense and attack can all be trained, even later when bows are added, they can train arrow defense with wooden arrows and padded armor.
Also, You could add new weapons and armor to the game, made for training that would give a boost to the training process.
Now onto my other idea of conveyor belt.
At the moment now, I have all the tech research, and am stuck using the tier five stone processes, even tho I would rather use the tier four one sense I have to use a squad member to run stone from the automatic mine to the automatic stone processor and the building materials to the storage box.
Now one of two things can be done, or even both, One you could add conveyor belts to the game that would, slowly transport the stone from the mine to the processor, or Ore from the ore mine to the steel processor but not from the processors to any of the storage boxes, as a "human" would have to do that manually.
Two, you could have it in the building interface when you click on the mines, processors, research bench or anything that has a multiple tier, that it opens another layer of the building interface(like when you click the building button next to orders, then click on buildings it takes you to another set of options) that lets you pick the tier of building you want as long as you have it researched.
This is just my suggestion, that would help smooth things out in the long run.
-=Addon=-
Along the lines of the automatic transport of items, it would also be nice if instead of transporting the water in barrels( like WTF, where do you get the wood for the barrels anyways?), have it where you can lay a pipe to the farms that would allow the people to work it to pull water from it, for say from a bucket or add a bucket to the game that the farmers or rum makers have to have in they're inventory to carry the water to the machine or farm land.
Also, You could add new weapons and armor to the game, made for training that would give a boost to the training process.
Now onto my other idea of conveyor belt.
At the moment now, I have all the tech research, and am stuck using the tier five stone processes, even tho I would rather use the tier four one sense I have to use a squad member to run stone from the automatic mine to the automatic stone processor and the building materials to the storage box.
Now one of two things can be done, or even both, One you could add conveyor belts to the game that would, slowly transport the stone from the mine to the processor, or Ore from the ore mine to the steel processor but not from the processors to any of the storage boxes, as a "human" would have to do that manually.
Two, you could have it in the building interface when you click on the mines, processors, research bench or anything that has a multiple tier, that it opens another layer of the building interface(like when you click the building button next to orders, then click on buildings it takes you to another set of options) that lets you pick the tier of building you want as long as you have it researched.
This is just my suggestion, that would help smooth things out in the long run.
-=Addon=-
Along the lines of the automatic transport of items, it would also be nice if instead of transporting the water in barrels( like WTF, where do you get the wood for the barrels anyways?), have it where you can lay a pipe to the farms that would allow the people to work it to pull water from it, for say from a bucket or add a bucket to the game that the farmers or rum makers have to have in they're inventory to carry the water to the machine or farm land.