Clan markings on trade items.

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philthymcnasty
Posts: 736
Joined: Wed Apr 10, 2013 11:57 pm

Sat Mar 22, 2014 10:57 pm

One thing that would make trade and diplomacy more interesting is to have clan markings on trade items. That way, if you are at war with a faction, they can declare all your goods as contraband, and forbid them inside their cities. this would add a monetary element to diplomacy.

Also, if you sell your items in the town, and there is a shortage later on, then the town can send traders to your base to buy more.

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PnzrNorm
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Joined: Mon Apr 15, 2013 5:52 am
Location: Steam: PnzrNorm

Sun Mar 23, 2014 1:10 am

May have been requested before, but this sounds pretty good.

Easy to implement as well by using the 'Manufacturer' variable.

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philthymcnasty
Posts: 736
Joined: Wed Apr 10, 2013 11:57 pm

Mon Mar 24, 2014 12:15 am

It would also make stealing harder, as well as add fun new things like, "where did those stupid starving bandits run off to with my booze" quests.

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Tolwrath
Posts: 1070
Joined: Wed Oct 31, 2012 12:11 am

Mon Mar 24, 2014 11:39 pm

PnzrNorm wrote:May have been requested before, but this sounds pretty good.

Easy to implement as well by using the 'Manufacturer' variable.
It has been. Faction Icons

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