Teaching, helping, and work place accidents
Posted: Wed Jun 11, 2014 5:35 am
Currently, the working AI in this game is outstanding. BUT it is too robotic. You assign someone to work a machine, and they do it, no questions asked.
To make things more organic, higher skilled squad mates, if idle, or if ordered, should be able to teach/supervise. This would add some extra animations(yelling, face-palming, slapping and thumbs up if they do it right ), but would give a great bonus to leveling up the necessary skills.
Furthermore, machinery is DANGEROUS, so leaving a rookie unsupervised near a stone processor 5 should be dangerous. There should be a safe minimum for operating machinery to prevent workplace mishaps. If a mishap does occur, a squad mate can turn the machine off, and maybe someone can make a new arm for the poor sap.
To make things more organic, higher skilled squad mates, if idle, or if ordered, should be able to teach/supervise. This would add some extra animations(yelling, face-palming, slapping and thumbs up if they do it right ), but would give a great bonus to leveling up the necessary skills.
Furthermore, machinery is DANGEROUS, so leaving a rookie unsupervised near a stone processor 5 should be dangerous. There should be a safe minimum for operating machinery to prevent workplace mishaps. If a mishap does occur, a squad mate can turn the machine off, and maybe someone can make a new arm for the poor sap.