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pursuit -> bring down

Posted: Wed Jun 25, 2014 10:05 am
by Snowpig
very nice, those hungry cannibals are running quite fast and sometimes they manage to hit one from behind. But it would be better/deadlier, if a pursuer with a speed >= speed of the character running away and below some critical distance would simply bring the char down (e.g. by jumping in his legs or by kicking them away or by making the running away character stumble)