In particular a trap involving a beehive that drops down when the gate is attacked releasing a swarm of angry *CENSORED*. Stings various vagabonds (and perhaps nearby guards manning the turrets) sending them running about panicking, stings would ignore armor values just like real *CENSORED* avoid thick parts of your clothing and sting vulnerable skin.
No *CENSORED*? Well how about something like bear taps, spike pits, moats, or even just a low wall that enemies easily climb over yet still get slowed on? The idea in the above is more to slow them down than outright kill them (the spike pit being an exception) giving turrets time to turn them into pincushions.
Traps in and around gates
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