Decomposition/Skeletons
Posted: Wed Dec 17, 2014 9:46 pm
I actually looked it up but couldn't find anything about it.
I'd like it very much to see the signs of huge battles and be able to remember them by visiting the site again and seeing the skeletons of dead soldiers.
For example you have built a fortress/city and all your characters are living in it peacefully, and then your city falls under siege, the enemies somehow infiltrate and kill most of your people, the one character that matters the most to you stays behind to fight them and hold them off while the rest escape..
Wouldn't it be awesome to come back to that spot with another character and see the skeletons of everyone and your beloved character on the spot they died? To be able to bury them if you want, or leave it like that.. And if you leave it like that, it gets covered by sand after a LONG time.
The skeletons shouldn't require alot of memory, but only serve as "traces" that you can remove, i think. It would add a sentimental part to the game. :3
I'd like it very much to see the signs of huge battles and be able to remember them by visiting the site again and seeing the skeletons of dead soldiers.
For example you have built a fortress/city and all your characters are living in it peacefully, and then your city falls under siege, the enemies somehow infiltrate and kill most of your people, the one character that matters the most to you stays behind to fight them and hold them off while the rest escape..
Wouldn't it be awesome to come back to that spot with another character and see the skeletons of everyone and your beloved character on the spot they died? To be able to bury them if you want, or leave it like that.. And if you leave it like that, it gets covered by sand after a LONG time.
The skeletons shouldn't require alot of memory, but only serve as "traces" that you can remove, i think. It would add a sentimental part to the game. :3