however I would like to suggest something. I don't know if you've thought of this already, or have something else planned
but I was thinking the combat could be more engaging/interesting, if you did something like add moves, or special attacks.
This would mean that while your character is in combat with an enemy (still fighting like you have them doing now) you could add like a some combat options, for ex. "Quick slash" "Counter attack" "Doge" "Heavy attack" doesn't have to be those, but you get the idea. so when you choose a combat option it would at it to the characters Q, and he would perform the requested action at the next possible time. (Sort of like how knights of the old republic's combat system worked) the cool thing with this would be that it would 1 add a lot of strategy to the game, 2 it would give the player something to do during combat besides watching his character fight, thus make combat more interesting. Also you could do like skill trees or something based on getting new fighting moves
anyway, its just a thought! looking forward to another update!!
