Procedurally Generated World/items/animals
Posted: Fri Aug 07, 2015 4:18 am
Now i know the new lands map is coming out and its going to be bigger and more diverse than the current desert map. However the gaming industry is going to be going through a huge changesoon which could make sandbox gaming old news. I just gonna go straight to the point and say that kenshi is gonna need to include procedurally generation in order to compete with the new era of video games and to reach its potential. Now for why I think this is simply that with games like no mans sky and star citizen coming out with huge procedurally generated universes with unique items and animals, gamers (like myself) are going to become spoiled with the idea that our experience can be unique and endless. This means that any sandbox game that is not procedurally generated is just not going to give the experience that most gamers have come to expect. Now this has not happened yet but with the relaease of no mans sky I predict it will and it will cause that countless hours of art going into sandbox games to go to waste. Procedural generation I predict will give indie developers like hello games the chance to compete with AAA companies who have the manpower and money. But obviously I dont think procedural generation is something easy that could just be added because you simply want it , your going to have to work for it. And it hard to ask someone to work that hard for something you want but in this case i think kenshi needs this to become a quality game. Right now kenshi is just a collection of good ideas that need time to be implemented. However without an endless amount of gameplay features, kenshi will never be able to compete with procedurally generated worlds which offer gamers unique and endless exploration. Now that it has become a fact that indie developers can make this work, they could use this to compete with the endless amount of features AAA games can offer. Honestly kenshi will take years and years just to get to the point where the game can be played without feeling a lose of purpose or challenge. But with a procedurally generated world kenshi will always feel as if their are things still left for you to do. Without this the game will feel to everybody that it ends at some point.
at first i was not going to write this because i did not think it would be possible however now i realize that not only is it possible but it would fit perfectly if done right. The reason is that in kenshi the world does not need to be as diverse as different planets in a universe. Just like the towns in the current game it just needs to be slightly different to keep the players immersion in the game. A procedurally generated world the size of earth would follow the games mood with the player being a small person whitin an immense world. To make a name for yourself in a video game the size of earth would not only be much more rewarding but will be challenging. This is because not only can the map be procedurally geneerated but so can factions and weapons and races and animals etc. Thhe world can be split into regions where certain things are found lfor example things like collesiuems may be only found in one region while castles and monarchy and found in another region. Now again this is alot easier said than done but if your willing to put 8 years in devloping a game i dont see what is so wrong with being even more ambitious along the way. Now i realize that if this were to be done it would meen having to create your own engine and all sorts of work and money, but honestly the gaming world is going to go through a big change until in a couple of years procedural generation will be the norm and indie companies will go from rags to riches like in the old days. AA companies will no longer own the market in terms of quality of games. And this game kenshi with such a great game design can be one of games that stands at the top in the new generation.
Now again I do realize that I do not know how procedural generation works so i cant speak on how much time it should take, how much money it would take, and how difficult it is. However I believe its still possible as long as your willing to make it work. Honestlly i myself would be willing to learn how procedural generation worked if i wasnt so shitting in math!
at first i was not going to write this because i did not think it would be possible however now i realize that not only is it possible but it would fit perfectly if done right. The reason is that in kenshi the world does not need to be as diverse as different planets in a universe. Just like the towns in the current game it just needs to be slightly different to keep the players immersion in the game. A procedurally generated world the size of earth would follow the games mood with the player being a small person whitin an immense world. To make a name for yourself in a video game the size of earth would not only be much more rewarding but will be challenging. This is because not only can the map be procedurally geneerated but so can factions and weapons and races and animals etc. Thhe world can be split into regions where certain things are found lfor example things like collesiuems may be only found in one region while castles and monarchy and found in another region. Now again this is alot easier said than done but if your willing to put 8 years in devloping a game i dont see what is so wrong with being even more ambitious along the way. Now i realize that if this were to be done it would meen having to create your own engine and all sorts of work and money, but honestly the gaming world is going to go through a big change until in a couple of years procedural generation will be the norm and indie companies will go from rags to riches like in the old days. AA companies will no longer own the market in terms of quality of games. And this game kenshi with such a great game design can be one of games that stands at the top in the new generation.
Now again I do realize that I do not know how procedural generation works so i cant speak on how much time it should take, how much money it would take, and how difficult it is. However I believe its still possible as long as your willing to make it work. Honestlly i myself would be willing to learn how procedural generation worked if i wasnt so shitting in math!